C
@corrupt
LocalScript[1]
game:GetService("Players").LocalPlayer.PlayerGui.Menew.LocalScript
-- This script was generated by Hydroxide's RemoteSpy: https://github.com/Upbolt/Hydroxide
local ohTable1 = {
[1] = "UpdateLoadout",
[2] = {
["Melee"] = "Dagger",
["KillEffect"] = "Shuffle",
["RadioID"] = "rbxassetid://1440214005",
no hat delinquent
-- you gotta execute while spawned in (if that isnt obvious enough)
-- reexecute if hat shows up again
game.Players.LocalPlayer.Character.Cap.Handle:Destroy();
game.Players.LocalPlayer.Ragdoll.Cap.Handle:Destroy();
game.ReplicatedStorage.StreamedAssets.ChrModels.Delinquent.Cap.Handle.Mesh.MeshId = "http://www.roblox.com/asset/?id="
game.ReplicatedStorage.StreamedAssets.ChrModels.Delinquent.Cap.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=47991609"
message
https://www.roblox.com/library/9451350707/Meepcity-gui
-- Gui to Lua
-- Version: 3.2
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
milo
game.ReplicatedStorage.Skins.Candied.Value = "http://www.roblox.com/asset/?id=9462512076"
game.ReplicatedStorage.ItemData.Images.WeaponSkins.Candied.Value = "http://www.roblox.com/asset/?id=9462512076"
game:GetService("ReplicatedStorage").ItemData.Images.WeaponSkins.Candied.Quality.Value = "Admin"
local Config =
{
ProtectedName = "Milo", --What the protected name should be called. (Go to line 51)
OtherPlayers = false, --If other players should also have protected names.
camera
local SetSubject = game.ReplicatedStorage:WaitForChild("SetSubject")
function onEvent_SetSubject(Humanoid)
workspace.CurrentCamera.CameraSubject = Humanoid
end
SetSubject.OnClientEvent:Connect(onEvent_SetSubject)
LocalScript
local Player = script.Parent.Parent.Parent
local Content = script.Parent.MainFrame.ScrollingFrame.Content
local Characters = game.ReplicatedStorage.Characters
local SetSubject = Characters.Parent.SetSubject
for index,item in pairs(Characters:GetChildren()) do
if item:FindFirstChild("Humanoid") then
local ViewportFrame = Instance.new("ViewportFrame")
ViewportFrame.Parent = Content
ViewportFrame.BackgroundTransparency = 1
h
admins={103613858,578000453}
adminTeams={"purple","yellow","green"}
toggles={"lockerBtn","deploy","levelBar","title","username"}
game.Players.PlayerAdded:connect(function(player)
player.CharacterAdded:connect(function(character)
character.Humanoid.WalkSpeed=0
player.PlayerGui:WaitForChild"gui".team.Visible = false
player.PlayerGui.gui.ban.Visible = false
player.PlayerGui.gui.menu.Visible = true
player.PlayerGui.gui.menu.locker.Visible = false
PredictProjectile
local module = {}
function module:FindMaximumRange(projectileSpeed, gravity, initialheight)
local angle = math.rad(45)
local cos = math.cos(angle)
local sin = math.sin(angle)
local range = (projectileSpeed*cos/gravity) * (projectileSpeed*sin + math.sqrt(projectileSpeed*projectileSpeed*sin*sin + 2*gravity*initialheight))
return range
end
gui
-- Gui to Lua
-- Version: 3.2
-- Instances:
local Install = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local Installer = Instance.new("Frame")
local ImageLabel = Instance.new("ImageLabel")
local TextLabel = Instance.new("TextLabel")
KeyCodes
local UserInputService = game:GetService("UserInputService")
local players = game:GetService("Players")
local player = players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
UserInputService.InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.LeftShift then
character.Humanoid.WalkSpeed = 16
end
ConVar
ConVar = {}
ConVar.__index = ConVar
function ConVar.new(name, value, flag, helpString, bmin, fmin, bmax, fmax, class)
local newConVar = {}
setmetatable(newConVar, ConVar)
newConVar.name = name
newConVar.value = value
newConVar.flag = flag
ConVar TESTS
-- TEST CONVAR FUNCTIONS
local function ConVar(name, value, flags, helpString, bMin, fMin, bMax, fMax)
config: {
}
end
-- Example ConVar
ConVar("cl_test", 0, 0, "Example ConVar")
Initialize.lua
--[[
================================================== Copyright Valor, 2022-2023 ==================================================
== PURPOSE: This is used to initialize the developer console for preperation for the server whenever it starts.
== Author: corruptgore (27 April, 2022)
== Last revision/script version: Wed Apr 27 20:27:28 2022 (Unix: 1651091232)
--]]
ReplicatedStorage = game:GetService("ReplicatedStorage")
StarterGui = game:GetService("StarterGui")
CreateGui requ
DataPushTest
local DataStoreService = game:GetService("DataStoreService"):GetDataStore("Test")
local HttpService = game:GetService("HttpService")
local data = {}
local function PushData(player)
coroutine.wrap(function()
local key = "user_" .. player.UserId
local pushed = false
ReaverEngine.h
/*
#pragma region license_and_help
#pragma endregion
#pragma region version_history
#pragma endregion
Keybinds
--[[
================================================== Copyright Valor 2022-2023, all rights reserved ==================================================
================================================================== 25 April, 2022 ==================================================================
== PURPOSE: This is script handles and works with the keybinds for the game. This is specific for every textbox in the settings menu.
--]]
-- Note: This specific script acts as both t
CustomKeybind
local g_replicatedstorage = game:GetService("ReplicatedStorage")
local g_keybinds = require(g_replicatedstorage.rs_Main.m_Modules.mod_keybinds)
local g_plr = game:GetService("Players").LocalPlayer
local UserInputService = game:GetService("UserInputService")
local sc_keybind = script.Parent.Keybind
local function SendKeybindToServer()
end
testAnim
local id = script.Parent.Animation
local plr = game.Players.LocalPlayer
local kb = script.Parent.keybind
local UIS = game:GetService("UserInputService")
--Play animation function
local function playAnim()
local char = plr.Character
local humanoid = char:FindFirstChildOfClass("Humanoid")
if humanoid then
g_datastores
--[[
================================================== Copyright Valor 2022-2023, All rights reserved ==================================================
====================================================================================================================================================
================================================================== 22 April, 2022 ==================================================================
== PURPOSE: This is where the m
h
class Main
{
public static void main(String[] args)
{
int a[] = {64, 66, 67, 37, 73, 70, 95, 52, 81, 82};
for (int i = 0; i < a.length; i++)
{
a[i] = a[i] %10;
}